RESOURCES > CLASS GUIDE > SUB-CLASSES > DRUID
The Druid is a clerical derivative for those adventurers who have a background
in the mystical arts of the Mage class. Like other Clerics, they are skilled
in the arts of healing and blessing. They have very limited offensive spells,
and have an ancient belief against using bladed weapons.
Bonuses to the Druid class:
Druids have the ability to never get hungry or thirsty.
Druids have a small bonus to resist poison.
(SPELL) Gaseous Cloud
(SPELL) Wall of Ice
(SPELL) Blindness
(SPELL) Poison
(SPELL) Cleansing
(SPELL) Living Armor
Click here for a list of spells available to the DRUID class.
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