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UPTIME: 4 d 0 h 29 m
CURRENT ONLINE: 2 players

RESOURCES > CLASS GUIDE > BASE CLASSES > MAGE > SKILLS

Level 1: magic missile(Requires: intelligence)
Level 2: detect invisibility(Requires: intelligence)
Level 2: detect magic(Requires: intelligence)
Level 3: chill touch(Requires: intelligence)
Level 3: infravision(Requires: intelligence)
Level 4: armor(Requires: intelligence)
Level 4: invisibility(Requires: detect invisibility)
Level 5: burning hands(Requires: intelligence)
Level 6: locate object(Requires: intelligence)
Level 6: refresh(Requires: wisdom)
Level 7: shocking grasp(Requires: intelligence)
Level 8: sleep(Requires: intelligence)
Level 8: encompassing aura(Requires: intelligence)
Level 9: blindness(Requires: intelligence)
Level 9: lightning bolt(Requires: shocking grasp)
Level 10: control weather(Requires: intelligence)
Level 10: detect poison(Requires: wisdom)
Level 11: color spray(Requires: blindness)
Level 11: identify(Requires: detect invisibility)
Level 11: dispel magi(Requires: intelligence)
Level 12: word of recall(Requires: intelligence)
Level 12: llyods beacon(Requires: word of recall)
Level 12: whirlwind(Requires: control weather)
Level 13: mass invisibility(Requires: invisibility)
Level 13: sense death(Requires: wisdom)
Level 13: breathe water(Requires: intelligence)
Level 13: shield room(Requires: intelligence)
Level 13: protection from fire(Requires: armor)
Level 14: curse(Requires: wisdom)
Level 15: fireball(Requires: burning hands)
Level 15: waterwalk(Requires: wisdom)
Level 15: frost lance(Requires: chill touch)
Level 16: teleport(Requires: word of recall)
Level 16: charm person(Requires: intelligence)
Level 17: sense life(Requires: wisdom)
Level 17: flesh armor(Requires: armor)
Level 18: heat ray(Requires: fireball)
Level 18: wizards lock(Requires: intelligence)
Level 19: cloak of flames(Requires: heat ray)
Level 19: chain lightning(Requires: lightning bolt)
Level 20: glyph of warning(Requires: sense life,detect invisibility)
Level 20: knock(Requires: intelligence)
Level 20: protection from cold(Requires: armor)
Level 22: dimensional rift(Requires: teleport)
Level 23: mindshock(Requires: sleep)
Level 24: ward of destruction(Requires: fireball,wizards lock,shield room)
Level 25: frost bite(Requires: frost lance)
Level 26: enchant weapon(Requires: intelligence)
Level 26: detonate(Requires: fireball)
Level 28: wizards eye(Requires: detect magic)


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