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THE GAME > BACKGROUND STORY > AGE OF PSIONS

The Great Age of the Psionisists


W hen mankind was created the great lord Demigo took a few of the first aside and gave to them a great knowledge as to the workings of imagination, a core energy involved in the creation of Necromium. With this knowledge these humans were able to control their mind and the minds of others, and quickly became known as psionisists or "the mind takers". Armed with an enhanced knowledge of magic, these beings moved quickly to take control of the world.

I t was a time when the great dragons still ruled the land and the first heroes had begun to appear. With their superior wisdom and knowledge the psionisist guild soon concluded that it was in the best interest of the world that it be governed by those as enlightended as they were and as such they set out to destroy the dragons and claim the lands for their own. A great host of psionisists soon set out from their guild begining the great war between man and dragon.

S oon did the psionisists gain control of the lands, enslaving those dragons they did not kill to their will. Only a few did manage to flee the advancing horde and took refuge in the uncharted wildernesses beyond the reach of the psionisists. For their protection the normal humans and other races were also subjected. In such a way was peace brought to the world of Necromium and so did Demigo look down on the world with pride.

Y et, the other gods were not pleased with this and agreed that those that practice psionic powers should be destroyed. To achieve this did they turn to Emitria to return the psionisists to the void. Emitria unleashed onto the world a great host of demons that could sense the psionic powers used by the mind takers. As each practiced their art did demons appear to attack them. Defending themselves with their mental spells only brought more demons to the fray. In this way was the world purged of psionisists and the psionisist guild destroyed.

Return to The History of Necromium.


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